This page contains a series of web audio benchmark tests. The tests are run in an OfflineAudioContext, where an AudioBufferSourceNode is used as baseline to feed data into the test. To get more accurate results, each test is run multiple times and the min duration is chosen (here's why). The results are given in microseconds per second of processed audio data and node, so lower is faster. A value of 1000000 means realtime processing speed.
For accurate results:
TEST | μs | MIN | Q1 | MEDIAN | Q3 | MAX | MEAN | STDDEV |
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