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Model

The Model is an immutable representation of the internal state and configuration of a Mobius loop. It contains two kinds of data, often overlapping: what you need to make business logic decisions, and what you need to present in the UI. The current Model and the incoming Event is the only input that the Update function is allowed to consider, so anything needed to make decisions or to generate output must be available there.

Because the Model is immutable, you will be required to create new instances of your Model whenever it needs to change. This might at first glance seem wasteful, but thanks to everything being immutable, only a shallow copy of the object is necessary – everything else can safely share references with the previous version of the Model.

It might be tempting to put configuration or state as member fields of your Update implementation, but if you do this then the Update function no longer is pure, which in turn means you can’t reason about the loop in the same way. In principle you could break this rule, but just like breaking the immutability contract, that breaks a lot of the assumptions in Mobius and means you should use another framework.

When starting a Mobius loop, you will be required to provide a Model that the loop should start from. It could simply be the initial state of the loop, but it could also be a previous Model you want to resume execution from. Since the Update function of a Mobius loop doesn’t have any memory other than the Model, any valid Model should be a valid a starting point for a new loop.

Guidelines for Models

  • All the data you need in the Update function must be in the Model and Event. This means any data used when making decisions must be represented in the Model. You should never keep state anywhere else within the Mobius loop.

  • The non-transient UI state should be derivable from the Model. Some UI-only state is unavoidable, but it should be minimised as changes to UI are generally harder to understand and test for than changes in the Model. It will be easier to build a robust loop the simpler the UI is.

  • Avoid expressing UI concerns in the Model. The Model should mostly be concerned with making decisions, not care about rendering. As the Model is used as an input for the rendering, there is of course a certain degree of coupling, but you should still try to express the Model in terms of what the meaning behind something is rather than the representation. An example of this is that in the Model, you should not say isLoginButtonEnabled, but rather canLogin. Strive to use this way of expressing yourself as much as possible, even if the Update function doesn’t make any decisions based on the value. But keep in mind that you should still use your own judgement to decide if it makes sense in your particular case. Sometimes it makes sense for the loop to be concerned about UI, in which case don’t go overboard trying to abstract away the idea.

  • Configuration must be part of the Model. Configuration in this context could for example be the URI of the page (if this loop is for a user profile page, that would be the user profile URI), or which A/B-test group this user is in.

If it is an A/B-test that changes behavior, you should not express it in terms of what the test is, but rather what behavior is changed. In other words you should not call it isUserInMutualFriendsTestGroup, but rather shouldShowMutualFriends. Translating from A/B-flags to configuration should be done when instantiating your Model.

  • Do not put behaviour in the Model. The Model should be considered a value object. It is okay to put simple helper methods in the Model to make it easier to create new versions of it, but avoid making decisions in it. The Model in Mobius is just an object that holds some data, and shouldn’t be compared to the “model” of MVP or MVC, where it usually also contains domain logic.